Tony Stark (
nodavinci) wrote in
outer_divide2012-11-23 06:16 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
[Text | Heavy Encryption; Locked to Bones and Mordin]
[It's roughly three in the morning on Saturday when this message arrives. The first portion of it is merely a copy of this post, less the locked portion, with the user ident data still intact.]
It's possible to engage the medical support mode manually on the open pods. It won't cure anyone without being programmed to handle the specific disease, but it will keep them breathing until a cure's found.
The lock state for this mode is different enough from the stasis lock that we should be able to override it if necessary, as long as the system doesn't glitch and cycle the pods back into stasis. If it does, we may not be able to get anyone inside back out again safely.
The power draw for a single pod in life support mode is roughly twice that of stasis mode; we don't have any data on how that increase would look across multiple pods. It might end up being less. Currently, the ship's power reserves will sustain the pods for roughly 384 days at their current rate of power consumption. We can switch over to an alternate power source on a pod-by-pod basis, but applying an across the board solution will require access to the engineering facilities.
Each individual pod is synched to the person assigned to it. There are a few thousand empty pods, but we don't know what's involved in the initial process. Trying to use them on the natives would be a gamble.
The relevant raw data is available. I'll drop it off; it's too valuable to transmit on this network.
It's possible to engage the medical support mode manually on the open pods. It won't cure anyone without being programmed to handle the specific disease, but it will keep them breathing until a cure's found.
The lock state for this mode is different enough from the stasis lock that we should be able to override it if necessary, as long as the system doesn't glitch and cycle the pods back into stasis. If it does, we may not be able to get anyone inside back out again safely.
The power draw for a single pod in life support mode is roughly twice that of stasis mode; we don't have any data on how that increase would look across multiple pods. It might end up being less. Currently, the ship's power reserves will sustain the pods for roughly 384 days at their current rate of power consumption. We can switch over to an alternate power source on a pod-by-pod basis, but applying an across the board solution will require access to the engineering facilities.
Each individual pod is synched to the person assigned to it. There are a few thousand empty pods, but we don't know what's involved in the initial process. Trying to use them on the natives would be a gamble.
The relevant raw data is available. I'll drop it off; it's too valuable to transmit on this network.
[Encrypted Text:]
I knew I liked you and Banner for a reason. People are getting desperate enough that volunteers are easier to come by.
Get down here when you can. We'll all talk. I have some information you two should find interesting too.
[Encrypted Text:]
I can be there in 20 minutes. No need to put it off.
[Encrypted Text:]
[Encrypted Text:]
[Emcru[ted text]
Promising. Further investigation desirable.
no subject
no subject
no subject
no subject